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・ Dodonaea hirsuta
・ Dodonaea hispidula
・ Dodonaea microzyga
・ Dodonaea petiolaris
・ Dodonaea triquetra
・ Dodonaea viscosa
・ Dodonaeoideae
・ Dodongo
・ Dodoni
・ Dodoni Province
・ Dodonian Zeus
・ Dodonna
・ Dodonovo
・ Dodonpa
・ DoDonPachi
DoDonPachi DaiFukkatsu
・ DoDonPachi DaiOuJou
・ DoDonPachi II
・ DoDonPachi SaiDaiOuJou
・ Dodonuts
・ Dodoo
・ Dodori
・ Dodori National Reserve
・ Dodos (disambiguation)
・ Dodota
・ Dodoth Morning
・ Dodoth people
・ Dodowa
・ Dodowa Forest
・ Dodrans


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DoDonPachi DaiFukkatsu : ウィキペディア英語版
DoDonPachi DaiFukkatsu

| genre = Manic shooter
| series = ''DonPachi''
| platforms =
| designer = Kouji Ogata (character)
| composer = Manabu Namiki
Azusa Chiba
Yoshimi Kudo
| cabinet = Upright
| arcade system = CAVE CV1000D
| cpu = Hitachi SH3 @ 133 MHz
| display = Raster, vertical orientation
}}
is the fifth arcade game in Cave's ''DonPachi'' series. The game was publicly unveiled at AOU2008 Amusement EXPO.
==Gameplay==

;Characters
Reversing the fighter selection of the last game, the element daughters in this game are boss characters, appearing as giant women at the end of each stage.
*Element Daughter 01 A.I
*Element Daughter 02 Next EXY
*Element Daughter 03 PERFECT
*Element Daughter 04 Ray'n
*Element Daughter 05 Shooty
;Fighters
*Do-NX-SF-25B Struggle Fighter "Deltasword" (red): fast movement, concentrated front shot formation.
*Do-NX-AH-16B Assault Helicopter "Biaxe" (green): medium movement, forward main shot, subshot follows player's direction. (Version 1.5 only)
*Do-NX-FB-72D Fighting Bomber "Spearhead" (blue): slow movement, wide area shot formation.
*TYPE-A and Element Doll "Leinyan": Returning from Dodonpachi Daioujou with modifications to suit the new game (Arrange A only)
;Shot style
*Bomb style: Pressing the B button consumes a bomb in stock. Bomb is recharged by collecting bomb items.
*Power style: The player can switch between Normal or Boost firing modes by pressing the B button. Boost mode increases firepower, but reduces moving speed.
;Hyper counter
This can be activated when the hyper counter gauge is full. During activation, the player's attack can destroy enemy bullets until the gauge is depleted. The gauge can be recharged by destroying enemies.
;Counter laser
When using the laser, it can block weak lasers fired from enemies, but not strong lasers if boost mode is not used. When the hyper counter is activated, the player's laser can block both laser types in either shot style.
;Stages
There are two paths for each stage, with the second one being accessible under certain conditions; should the appropriate requirements be met, the bosses from the original ''DoDonPachi'' will reappear as mid-bosses with upgraded graphics and fiercer attacks. Hibachi, the series' trademark true last boss, only appears after completing stage 5 for the second time in an Ura loop and destroying its war-machine form ''Taisabachi'' (an interesting pun, since the translation is ''Colonel Bee'' and it's indeed piloted by Longhener himself), its - Hibachi'' core capable of extremely brutal attacks and, a series' first, counterattacks whenever the counter laser is used. As usual, a protective shield is deployed around Hibachi whenever invincibility is granted to the player, in the form of a bomb or hyper activation.
For less skilled players, an easier second loop can be accessed meeting less tight requirements (namely collecting 35 hidden bees and not using a continue, or not more than one death regardless of how many bees collected), whereas the Ura loop demands collection of all 45 hidden bees, no more than 1 death and exploding no more than two bombs.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「DoDonPachi DaiFukkatsu」の詳細全文を読む



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